local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 10112
L0_1.ActorAlias = "10112"
L1_1 = {}
L1_1.q1011201 = 1011201
L1_1.q1011202 = 1011202
L1_1.q1011203 = 1011203
L1_1.q1011204 = 1011204
L1_1.q1011205 = 1011205
L1_1.q1011206 = 1011206
L1_1.q1011207 = 1011207
L1_1.q1011208 = 1011208
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q1011201Trigger1"
L2_1.script = "Actor/Gadget/Q10112Trigger1"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1011201Trigger"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1011201Trigger"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.dir = L3_1
L1_1.Trigger1 = L2_1
L2_1 = {}
L2_1.alias = "Q1011201Trigger2"
L2_1.script = "Actor/Gadget/Q10112Trigger2"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1011205QQman"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1011205QQman"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.dir = L3_1
L1_1.Trigger2 = L2_1
L2_1 = {}
L2_1.alias = "Q1011201Trigger3"
L2_1.script = "Actor/Gadget/Q10112Trigger3"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1011203Target"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1011203Target"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.dir = L3_1
L1_1.Trigger3 = L2_1
L2_1 = {}
L2_1.alias = "Q1011201Trigger4"
L2_1.script = "Actor/Gadget/Q10112Trigger4"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1011205QQman"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.pos
L2_1.pos = L3_1
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1011205QQman"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L3_1 = L3_1.rot
L2_1.dir = L3_1
L1_1.Trigger4 = L2_1
L0_1.TriggerData = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 101120101
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 101120102
L4_1.duration = 3
L5_1 = {}
L5_1.dialogID = 101120103
L5_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.Story1 = L2_1
L0_1.NarratorData = L1_1
L1_1 = {}
L1_1.alias = "Npc141301"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.id = 141301
L0_1.JackData = L1_1
L1_1 = {}
L1_1.alias = "Npc141101"
L1_1.script = "Actor/Npc/TempNPC"
L1_1.id = 141101
L0_1.StanlyData = L1_1
L1_1 = {}
L1_1.alias = "Paimon"
L1_1.script = "Actor/Quest/Q352/Paimon"
L1_1.id = 1005
L0_1.PaimonData = L1_1
return L0_1
